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	<title>Comments on: A Palpable Draw</title>
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	<link>http://www.tabletop-terrain.com/archives/2005/01/11/317/a-palpable-draw/</link>
	<description>War Gaming and Modeling for Pulp, Warhammer, Mordheim and Flames of War</description>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2005/01/11/317/a-palpable-draw/comment-page-1/#comment-493</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Wed, 12 Jan 2005 22:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletop-terrain.com/index.php/archives/2005/01/11/317/#comment-493</guid>
		<description>Yeah I&#039;ve installed it, but seem to have some issue with *stopping* WordPress from requiring me to moderate each comment now...augh. I&#039;ll have to sort it out later...</description>
		<content:encoded><![CDATA[<p>Yeah I&#8217;ve installed it, but seem to have some issue with *stopping* WordPress from requiring me to moderate each comment now&#8230;augh. I&#8217;ll have to sort it out later&#8230;</p>
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		<title>By: Ben</title>
		<link>http://www.tabletop-terrain.com/archives/2005/01/11/317/a-palpable-draw/comment-page-1/#comment-492</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 12 Jan 2005 22:42:30 +0000</pubDate>
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		<description>Top stuff.  It is strange and disappointing in 40K how you can flank someone and they all simply turn and engage you.

I see you&#039;ve also got the code anti-spam thing working.  Nice eh?  A bit hacky to install (compared to a simple plugin), but well worth it IMHO.</description>
		<content:encoded><![CDATA[<p>Top stuff.  It is strange and disappointing in 40K how you can flank someone and they all simply turn and engage you.</p>
<p>I see you&#8217;ve also got the code anti-spam thing working.  Nice eh?  A bit hacky to install (compared to a simple plugin), but well worth it IMHO.</p>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2005/01/11/317/a-palpable-draw/comment-page-1/#comment-487</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Wed, 12 Jan 2005 03:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletop-terrain.com/index.php/archives/2005/01/11/317/#comment-487</guid>
		<description>Heh, that turned out to be almost exactly the right amount of terrain for the game! Units in WHFB mostly move in blocks - although there are Skirmishing units that behave the same way as every WH40k unit does. It mimics how armed forces were arranged pre-gunpowder...ahem...that&#039;s despite the fact WHFB includes gun-powder! Good old GW eh? 

You rank units up because there&#039;s a rank bonus (up to +3 per rank after the first) in HTH combat, unless somebody has engaged you in the flank or rear. Works quite well and makes out maneouvering your opponent very important.

Funnily enough I&#039;ve been enjoying WHFB much more than I&#039;ve ever enjoyed WH40k. How odd.</description>
		<content:encoded><![CDATA[<p>Heh, that turned out to be almost exactly the right amount of terrain for the game! Units in WHFB mostly move in blocks &#8211; although there are Skirmishing units that behave the same way as every WH40k unit does. It mimics how armed forces were arranged pre-gunpowder&#8230;ahem&#8230;that&#8217;s despite the fact WHFB includes gun-powder! Good old GW eh? </p>
<p>You rank units up because there&#8217;s a rank bonus (up to +3 per rank after the first) in HTH combat, unless somebody has engaged you in the flank or rear. Works quite well and makes out maneouvering your opponent very important.</p>
<p>Funnily enough I&#8217;ve been enjoying WHFB much more than I&#8217;ve ever enjoyed WH40k. How odd.</p>
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	<item>
		<title>By: Ben</title>
		<link>http://www.tabletop-terrain.com/archives/2005/01/11/317/a-palpable-draw/comment-page-1/#comment-486</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 12 Jan 2005 03:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletop-terrain.com/index.php/archives/2005/01/11/317/#comment-486</guid>
		<description>I must say that that&#039;s a pretty bare gaming table there!  Is there any point/benefit to having 16 individual bases in the one big block?  I know nothing about Warhammer Fantasty.</description>
		<content:encoded><![CDATA[<p>I must say that that&#8217;s a pretty bare gaming table there!  Is there any point/benefit to having 16 individual bases in the one big block?  I know nothing about Warhammer Fantasty.</p>
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