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	<title>Comments on: Hirst Art Dice Tower Plans</title>
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	<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/</link>
	<description>War Gaming and Modeling for Pulp, Warhammer, Mordheim and Flames of War</description>
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		<title>By: Aaron</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-4015</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Sun, 26 Nov 2006 05:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-4015</guid>
		<description>Seriously Stu all we need is the top of a shoebox and enforce the rule that when a dice lands outside of the box its re-rolled.

I have to say I&#039;m not a big fan of those empty cat food tubs it doesn&#039;t feel like it &quot;rolls&quot; the dice right... but then Im too lazy to bring something myself so I haven&#039;t complained!

Surely you can buy a random number generator?  Then all you&#039;d need to do is press a button, not even pick up a dice and lift your arm... also save searching around the floor of the garage when a dice skims off the side of the box and dissappears over the edge of the table.</description>
		<content:encoded><![CDATA[<p>Seriously Stu all we need is the top of a shoebox and enforce the rule that when a dice lands outside of the box its re-rolled.</p>
<p>I have to say I&#8217;m not a big fan of those empty cat food tubs it doesn&#8217;t feel like it &#8220;rolls&#8221; the dice right&#8230; but then Im too lazy to bring something myself so I haven&#8217;t complained!</p>
<p>Surely you can buy a random number generator?  Then all you&#8217;d need to do is press a button, not even pick up a dice and lift your arm&#8230; also save searching around the floor of the garage when a dice skims off the side of the box and dissappears over the edge of the table.</p>
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		<title>By: Kim</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3990</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Fri, 17 Nov 2006 07:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3990</guid>
		<description>also stops the 

&quot;cock dice?&quot;

&quot;Nahh that dice is definately flat (ish)&quot;

&quot;Awww come on that die is cock!&quot; 

&quot;No the one stands&quot;

&quot;whose house is this, whose table...&quot;

&quot;Ahhh but whose misses is putting out when you&#039;re not watching&quot;

And it just gets worse from there!! :-)</description>
		<content:encoded><![CDATA[<p>also stops the </p>
<p>&#8220;cock dice?&#8221;</p>
<p>&#8220;Nahh that dice is definately flat (ish)&#8221;</p>
<p>&#8220;Awww come on that die is cock!&#8221; </p>
<p>&#8220;No the one stands&#8221;</p>
<p>&#8220;whose house is this, whose table&#8230;&#8221;</p>
<p>&#8220;Ahhh but whose misses is putting out when you&#8217;re not watching&#8221;</p>
<p>And it just gets worse from there!! :-)</p>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3988</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3988</guid>
		<description>Wait until you see my Sketchup Plans for a Beer Tower.</description>
		<content:encoded><![CDATA[<p>Wait until you see my Sketchup Plans for a Beer Tower.</p>
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		<title>By: Ben</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3987</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3987</guid>
		<description>That&#039;s just &lt;em&gt;awesome&lt;/em&gt;.  In one hit it says &quot;I&#039;m a total gaming geek, AND I can&#039;t be bothered moving my arm to roll my dice&quot;.

;-)</description>
		<content:encoded><![CDATA[<p>That&#8217;s just <em>awesome</em>.  In one hit it says &#8220;I&#8217;m a total gaming geek, AND I can&#8217;t be bothered moving my arm to roll my dice&#8221;.</p>
<p>;-)</p>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3986</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3986</guid>
		<description>Basically it&#039;s a small prison for dice. Generally one drops the dice in the top somewhere and they emerge from the bottom, rolled for you.

Generally dice towers have baffles inside them, combined with the gentle action of gravity to roll the dice.

The usually also have fenced areas near the bottom (hmmm unlike this example) which stop the dice escaping too far.

Dice rolling damages the table because it tends to chip things...</description>
		<content:encoded><![CDATA[<p>Basically it&#8217;s a small prison for dice. Generally one drops the dice in the top somewhere and they emerge from the bottom, rolled for you.</p>
<p>Generally dice towers have baffles inside them, combined with the gentle action of gravity to roll the dice.</p>
<p>The usually also have fenced areas near the bottom (hmmm unlike this example) which stop the dice escaping too far.</p>
<p>Dice rolling damages the table because it tends to chip things&#8230;</p>
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	<item>
		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3985</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3985</guid>
		<description>Ben, you&#039;re a heathen.</description>
		<content:encoded><![CDATA[<p>Ben, you&#8217;re a heathen.</p>
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	<item>
		<title>By: Ben</title>
		<link>http://www.tabletop-terrain.com/archives/2006/11/17/702/hirst-art-dice-tower-plans/comment-page-1/#comment-3984</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 17 Nov 2006 02:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopterrain.com/archives/2006/11/17/702/#comment-3984</guid>
		<description>Call me a heathen, but what does one use a &#039;dice tower&#039; for?  And how does it stop dice from sullying your table?</description>
		<content:encoded><![CDATA[<p>Call me a heathen, but what does one use a &#8216;dice tower&#8217; for?  And how does it stop dice from sullying your table?</p>
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