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	<title>Comments on: ASL: Online Resources</title>
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	<link>http://www.tabletop-terrain.com/archives/2007/05/31/791/asl-online-resources/</link>
	<description>War Gaming and Modeling for Pulp, Warhammer, Mordheim and Flames of War</description>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2007/05/31/791/asl-online-resources/comment-page-1/#comment-5699</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Tue, 05 Jun 2007 22:35:51 +0000</pubDate>
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		<description>Actually I wonder if an open 3D system like Second Life could be used for online figure gaming...</description>
		<content:encoded><![CDATA[<p>Actually I wonder if an open 3D system like Second Life could be used for online figure gaming&#8230;</p>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2007/05/31/791/asl-online-resources/comment-page-1/#comment-5697</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Fri, 01 Jun 2007 01:24:36 +0000</pubDate>
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		<description>Thanks man! VASL uses the large VASSAL engine which apparently hosts a number of war games. The biggest problem with Pulp I guess is it&#039;s 3D nature...</description>
		<content:encoded><![CDATA[<p>Thanks man! VASL uses the large VASSAL engine which apparently hosts a number of war games. The biggest problem with Pulp I guess is it&#8217;s 3D nature&#8230;</p>
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	<item>
		<title>By: Pagumb</title>
		<link>http://www.tabletop-terrain.com/archives/2007/05/31/791/asl-online-resources/comment-page-1/#comment-5696</link>
		<dc:creator>Pagumb</dc:creator>
		<pubDate>Thu, 31 May 2007 18:51:00 +0000</pubDate>
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		<description>Wonder if someone with the technical know how could make or convert VASL to pulp gaming?  Damn my lack of computer chops!

Congrats on the eminent arrival of baby #2.</description>
		<content:encoded><![CDATA[<p>Wonder if someone with the technical know how could make or convert VASL to pulp gaming?  Damn my lack of computer chops!</p>
<p>Congrats on the eminent arrival of baby #2.</p>
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