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	<title>Comments on: Scenario: Luggage, Lost</title>
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	<link>http://www.tabletop-terrain.com/archives/2007/07/06/799/scenario-luggage-lost/</link>
	<description>War Gaming and Modeling for Pulp, Warhammer, Mordheim and Flames of War</description>
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		<title>By: Shaun</title>
		<link>http://www.tabletop-terrain.com/archives/2007/07/06/799/scenario-luggage-lost/comment-page-1/#comment-5785</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Tue, 10 Jul 2007 16:23:52 +0000</pubDate>
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		<description>Stu,

Nice game.

Send me an email!

Shaun D</description>
		<content:encoded><![CDATA[<p>Stu,</p>
<p>Nice game.</p>
<p>Send me an email!</p>
<p>Shaun D</p>
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		<title>By: Aaron</title>
		<link>http://www.tabletop-terrain.com/archives/2007/07/06/799/scenario-luggage-lost/comment-page-1/#comment-5779</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Sat, 07 Jul 2007 22:23:49 +0000</pubDate>
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		<description>Ahem... well uh no not exactly finished... my new job came along and hijacked my creative writing time ie work! 

its amazing how much you can get done when you dont really care about your current job!</description>
		<content:encoded><![CDATA[<p>Ahem&#8230; well uh no not exactly finished&#8230; my new job came along and hijacked my creative writing time ie work! </p>
<p>its amazing how much you can get done when you dont really care about your current job!</p>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2007/07/06/799/scenario-luggage-lost/comment-page-1/#comment-5777</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Sat, 07 Jul 2007 05:10:28 +0000</pubDate>
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		<description>You -should- be expecting to play it in around a fortnight. I have four more Cairo civilians half painted and I intend to mold and cast some luggage this weekend.

The scenario set up is entirely random and driven by encouter cards, so you can read it if you like but there are some minor surprises you&#039;ll miss out on if you do. 

Up to you really, since I have to admit I&#039;d really appreciate your feedback as a fellow Pulp .45 gamer/game master! When are we trying your campaign out btw, got it finished?!</description>
		<content:encoded><![CDATA[<p>You -should- be expecting to play it in around a fortnight. I have four more Cairo civilians half painted and I intend to mold and cast some luggage this weekend.</p>
<p>The scenario set up is entirely random and driven by encouter cards, so you can read it if you like but there are some minor surprises you&#8217;ll miss out on if you do. </p>
<p>Up to you really, since I have to admit I&#8217;d really appreciate your feedback as a fellow Pulp .45 gamer/game master! When are we trying your campaign out btw, got it finished?!</p>
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		<title>By: Aaron</title>
		<link>http://www.tabletop-terrain.com/archives/2007/07/06/799/scenario-luggage-lost/comment-page-1/#comment-5775</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Fri, 06 Jul 2007 23:25:23 +0000</pubDate>
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		<description>So should those of us expecting to play it sometime in the future have a read or leave it to suprise?

SO does this mean will be giving it a run on Tuesday? do I need to rush finish my adventurers?</description>
		<content:encoded><![CDATA[<p>So should those of us expecting to play it sometime in the future have a read or leave it to suprise?</p>
<p>SO does this mean will be giving it a run on Tuesday? do I need to rush finish my adventurers?</p>
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