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	<title>Comments on: Pulp: Tempus Fugit Scenario</title>
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	<link>http://www.tabletop-terrain.com/archives/2009/02/06/891/pulp-tempus-fugit-scenario/</link>
	<description>War Gaming and Modeling for Pulp, Warhammer, Mordheim and Flames of War</description>
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		<title>By: Stu</title>
		<link>http://www.tabletop-terrain.com/archives/2009/02/06/891/pulp-tempus-fugit-scenario/comment-page-1/#comment-14684</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Sat, 21 Feb 2009 01:05:55 +0000</pubDate>
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		<description>I have to say that&#039;s a lovely table Tankred. It&#039;s almost inspired me to rebuild my North African table (which is far too orange) as something similar.</description>
		<content:encoded><![CDATA[<p>I have to say that&#8217;s a lovely table Tankred. It&#8217;s almost inspired me to rebuild my North African table (which is far too orange) as something similar.</p>
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		<title>By: Tankred</title>
		<link>http://www.tabletop-terrain.com/archives/2009/02/06/891/pulp-tempus-fugit-scenario/comment-page-1/#comment-14576</link>
		<dc:creator>Tankred</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:31:38 +0000</pubDate>
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		<description>Good choice! We started a small Darkes Africa Campaign using Pulp .45 Adventure rules, too. El Comandante moderates the games wich is an essential thing for Pulp games. Usually the game master controls Animals, traps and some natives and triggers events. This is really much fun. The rules are somewhat too complicated in my opinion regarding hit locations. The shooting was not really deadly in our last games so I wonder why I don´t have any guys with clubs or bush knives. I hope you have fun in your excellent village! Here are some pictures of our last pulp game in our gaming club: &lt;a href=&quot;http://www.spieltrieb-frankfurt.de/berichte/darkest-africa-zweites-spiel/&quot; rel=&quot;nofollow&quot;&gt;Darkest Africa&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Good choice! We started a small Darkes Africa Campaign using Pulp .45 Adventure rules, too. El Comandante moderates the games wich is an essential thing for Pulp games. Usually the game master controls Animals, traps and some natives and triggers events. This is really much fun. The rules are somewhat too complicated in my opinion regarding hit locations. The shooting was not really deadly in our last games so I wonder why I don´t have any guys with clubs or bush knives. I hope you have fun in your excellent village! Here are some pictures of our last pulp game in our gaming club: <a href="http://www.spieltrieb-frankfurt.de/berichte/darkest-africa-zweites-spiel/" rel="nofollow">Darkest Africa</a></p>
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