| 500 GC - Possessed Warband | The 88th Order of the Pit. |
| Unit Name | ## | M | WS | BS | S | T | W | I | A | Ld | Save | Exp | Cost |
| Griffulonic, Shogoth of Suffering (Magst) | 1 | 4" | 4 | 4 | 3 | 3 | 1 | 3 | 1/2 | 8 | - | 22 | 90 |
| Leader: Any model within 6" of the Magister may use his leadership instead of their own. The Magister may use Chaos Rituals.; Free Dagger; +1 armour save, or save of 6+ if the model has none.; Short Bow; Axe (x2) | |||||||||||||
| 6. Word of Pain | All models within 3", friend or foe, take an S3 hit with no armour save.; Difficulty (x7) | [0] | |||||||||||
| Miolix, Chaos Spawn of Ecstasy (Possd) | 1 | 5" | 4 | - | 4 | 4 | 2: OO | 4 | 2/3 | 7 | - | 8 | 140 |
| Possessed never use weapons or armour, and cause Fear. | |||||||||||||
| Great Claw | The mutant has an extra attack with a +1S bonus, but may carry no weapons on this arm. | [50] | |||||||||||
| Hesuur (Mutnt) | 1 | 4" | 3 | 3 | 3 | 3 | 1 | 3 | 1/3 | 7 | - | 80 | |
| Free Dagger; +1 armour save, or save of 6+ if the model has none.; Short Bow; Axe (x1) | |||||||||||||
| Scorpion Tail | The mutant may make an extra attack at S5 (S2 against models immune to poison). | [40] | |||||||||||
| Bsamad (Mutnt) | 1 | 4" | 3 | 3 | 3 | 3 | 1 | 3 | 1/3 | 7 | - | 80 | |
| Free Dagger; +1 armour save, or save of 6+ if the model has none.; Short Bow; Axe (x1) | |||||||||||||
| Scorpion Tail | The mutant may make an extra attack at S5 (S2 against models immune to poison). | [40] | |||||||||||
| Gnash the Bloodthirsty & Irnhof the Lurker (Beast) | 2 | 4" | 4 | 3 | 3 | 4 | 2: OO | 3 | 1/2 | 7 | - | 110 | |
| Free Dagger; +1 armour save, or save of 6+ if the model has none.; Axe (x2) | |||||||||||||
| Option Footnotes: |
|
||||||||||||
| Axe | -1 armour save. | ||||||||||||
| Dagger | +1 armour save, or save of 6+ if the model has none. | ||||||||||||
| Short Bow | 1 Attack, 16" R, S3. | ||||||||||||
| Total Warband Cost: 500 GC. |
|
Notes: Heroes get new advances at 2, 4, 6, 8, 11, 14, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 69, 76, 83 and 90 experience. Henchmen and Hired Swords get new advances at 2, 5, 9 and 14 experience. Heroes make Insanity Rolls at 1, 8, 15, 22, 28, 34, 40, 45, 50, 55, 59, 63, 67, 71, 74, 77, 80, 83, 85, 87, and 89 Insanity Points. Character must retire at 90 Insanity Points. Roll 4D6 and consult the chart in Town Cryer 8. This is done immediately. Gain as follows: +1 for failing a fear or terror test, casting a Chaos or Necromantic spell, receiving a critical wound, getting poisoned or taking drugs. Cultists, Dregs, Magisters, and Necromancers gain 1/2 IP's. Warband Rating: 60 Number of models: 6 |
|
Validation Results: Roster satisfies all enforced validation rules |
| Troop Type | Count | Unused | Gold Crowns | Unused | Percent |
| Heroes (>=1model <=6model) | 4 | 2 | 390 | 110 | 78% |
| Henchmen (N/A) | 2 | n/a | 110 | 390 | 22% |
| HiredSwd (N/A) | 0 | n/a | 0 | 500 | 0% |
| Dramatis (N/A) | 0 | n/a | 0 | 500 | 0% |
| Warriors (>=3model <=15model) | 6 | 9 | 0 | 500 | 0% |
| Special Things Summary | 4 | n/a | 130 | n/a | 26% |
| Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |